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 Searching Current Courses For Fall 2016

  Course: MGD 265
  Title:After Effects II
  Long Title:After Effects II
  Course Description:Provides advanced skills and techniques for creating digital motion graphics. The course covers relevant tools and techniques as well as industry standards, specialized techniques, and additional tools and resources.
  Min Credit:3
  Max Credit:

  Origin Notes: CCA

 STANDARD COMPETENCIES:
 
 I.      Create and combine advanced storyboarding and scriptwriting. (I) (II) (III) (IV) (V) (VI)
 II.     Compose and appraise video content through input of digital video.(I) (II) (III)  (III) (IV) (V)(VI)  (VII) (XIV) (XIII)
 III.    Produce and assess video output to various formats. (I) (III) (X) (XI) (XII)
 IV.     Configure computer and editorialize DV content.(I) (II) (III
 V.      Create an advanced digital video using keyframes, effects, and masks (I) (II) (III) (IV) (V) (VI) (VII) (VIII) (VIX) (X) (VXI) (VXII) (XII) (XIV) (XV) (XVI) XVII) (XVIII) XVIX) (XV)
 VI.     Creating and moving Keyframes. (XI) (XII) (XVIII)
 VII.    Apply Effects and create motion through interpolation. (VII)
 VIII.   Target and change  masks. (XVII)
 IX.     Create playbacks and previews. (XIII)
 X       Apply filters, mattes, composite, and overlay modes. (I) (VIII) (IX) (XIV)
 XI.     Demonstrate advanced usage of design principles by applying them in their arrangement of graphic and text elements for video and moving content.  (I) (II) (III) (IV) (V) (VI) (VII) (VIII) (IX) (X) (XI) (XII) (XIV) (XV) (XVI) XVII) (XVIII) XIX) (XX)
 XII.    Analyze design elements and principles and debate during professional critique. (IV) (V) (VI) (VII) (VIII) (VIX) (X) (VXI) (VXII) (XII) (XXV) (XXV)
 XIII.   Develop and produce digital video assets for multimedia. (I) (II) (III) (IV) (VII) (X) (XI) (XIII) (XIV)


 TOPICAL OUTLINE:
 
 I.      Review of After Effects basics
 II.     After Effects Concept
         A.      Compatibility issues
         B.      After Effects environment
 III.    Workflow and managing footage
 IV.     Tools and Desktop
 V.      Compositions
 VI.     Storyboarding and Scriptwriting
         A.      Image capturing
         B.      Render
         C.      QuickTime
 VII.    Camera work
         A.      Digital Video Cameras
 VIII.   Bins, Sequences, and Canvas
 IX.     Viewer, Timeline for edit Management
 X       Media Management and Preferences
 XI.     Layers
         A.      Editing
 XII.    Properties and Keyframes
 XIII.   Playback, Previews, and RAM
 XIV.    Effects Fundamentals
 XV.     Standard Effects in Action
 XVI.    More Layer Techniques
 XVII.   Mask Essentials
 XVIII.  Keyframe Interpolation
 XIX.    Filters
 XX      Composite and Overlay Modes
 XXI.    Motion Control
 XXII.   Editing Techniques
         A.      trim
         B.      split
         C.      rolling
         D.      timecode
         E.      transitions
 XXIII.  Keyframes
 XXIV.   Audio
 XXV.    Graphics, Text, Visual Elements and Principles
         A.      Importing
         B.      Graphics manipulation
         C.      Frames
         D.      Line
         E.      Shape
         F.      Value
         G.      Texture
         H.      Color
         I.      Space
         J.      Balance
         K.      Scale
         L.      Proportion
         M.      Movement
         N.      Dominance
         O.      Harmony-Rhythm and Repetition
         P.      Unity and Variety



 Course Offered At:

  Pikes Peak State College PPCC
  Red Rocks Community College RRCC
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