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 Searching Current Courses For Fall 2016

  Course: MGD 250
  Title:Emerging Multimedia Techs
  Long Title:Emerging Multimedia Technologies
  Course Description:Provides a broad-based overview of current trends and issues in multimedia development and related industries. The class format will include lectures, readings, demos, discussion, research, projects, and a final student presentation. Course content changes each semester. May include topics such as voice/data/video integration, virtual environments, broadband, streaming media architectures, telco/CATV/satellite technologies, network-based applications, using technology for building community, wireless technology, current thinking in human factors and usability, XML and the semantic web, groupware and collaborative tools, pervasive computing, and others.
  Min Credit:3
  Max Credit:

  Origin Notes: ACC

 STANDARD COMPETENCIES:
 
 I.      Identify, research, discuss, evaluate, and speculate on emerging technologies.
 II.     Create a final multimedia project on an emerging technology that:
         A.      Provides a context among established alternatives (if any exist),
         B.      Covers the major issues surrounding the technology,
         C.      Illustrates how the technology works,
         D.      Evaluates the likelihood of the technology`s adoption
         E.      Assesses the impact on multimedia and society.
 III.    Present the final project content verbally to the class using the multimedia project where appropriate.


 TOPICAL OUTLINE:
 
 I.      Note that course outline will vary each semester, depending upon influencing technologies.
 II.     Defining multimedia
         A.      What multimedia isn`t
         B.      What multimedia is
         C.      Why technology is of central concern to multimedia
 III.    Defining the difference between adopted and emerging technologies
         A.      The gray boundary between the two
         B.      Why it matters
 IV.     Examine adopted technologies affecting multimedia
         A.      Raster graphics on the web
         B.      HTML and other static web outputs
         C.      Kiosks and other physical delivery areas
         D.      DV video for analog television output
         E.      Analog film
         F.      Delivery suited for isolated computers
 V.      Examine emerging technologies affecting multimedia
         A.      Vector graphics on the web
         B.      XML and other data-driven web outputs
         C.      Streaming media
         D.      HD video, cinema, and HDTV
         E.      The widening web: cell phone clients
         F.      Network distributed workflows and applications
         G.      Virtual reality and other pie-in-the-sky technologies
 VI.     Understanding current trends to help predict future workflow directions
         A.      Future training based on industry adoption
         B.      Determining whether new technology should be used
                 1.      Design considerations
                 2.      Cost analysis



 Course Offered At:

  Arapahoe Community College ACC
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Release: 8.5.3