| Searching Current Courses For Fall 2016 |
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Course: |
MGD 219
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Title: | Maya II |
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Long Title: | Maya II |
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Course Description: | Explores in-depth Maya¿s animation techniques. Also, the student will be exposed to rigging characters for animation. |
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Min Credit: | 3 |
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Max Credit: | |
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Status Notes: | New course entered 05/12/05 s@ |
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Origin Notes: | RRCC |
STANDARD COMPETENCIES:
I. Improve the proficiency level of modeling and animating. (I) (II) (VI)
II. Demonstrate an understanding of character animation requirements and techniques. (II) (III)
III. Study more advanced effects and dynamics systems. (III) (VII) (VIII)
IV. Explore scene aesthetics, directing and rendering controls. (IV) (V) (VII)
V. Examine programming concepts related to 3D animation and GUI systems. (II) (IX) (X)
VI. Discuss project workflow, efficiencies and professional skills. (II) (III,) (V) (II) (VI) (VII) (VIII)
VII. Reinforce storytelling and storyboarding skills. (I) (III) (IV) (V) (VIII)
TOPICAL OUTLINE:
I. Advanced modeling/materials directed to Character Animation.
A. Facial animation.
B. Lip-sync animation techniques.
C. Emotion.
D. Expression.
E. Character.
II. Skeletal setup, weighting and rigging.
III. Non-linear animation techniques and controls.
IV. Special effects and integration with video compositing.
V. Advanced rendering techniques.
A. Mental ray.
B. Cell-shading.
C. Photo-realistic.
D. Natural lighting.
E. Composites.
VI. Advanced materials and texture development.
VII. Modeling and animation efficiencies.
VIII. Complex motion systems.
A. Complex particles.
B. Dynamics.
C. Crowd scenes.
IX. Animation controls for Paint Effects.
X MEL scripting for animation and efficiency.
XI. Creating custom GUI for animation controls.
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Community College of Aurora |
CCA |
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