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 Searching Current Courses For Fall 2016

  Course: MGD 165
  Title:After Effects I
  Long Title:After Effects I
  Course Description:Provides the fundamental techniques for creating digital motion graphics such as 2D animations, animated logos, video graphics, etc. Classes cover relevant tools and techniques as well as industry standards, delivery methods and output.
  Min Credit:3
  Max Credit:

  Origin Notes: FRCC

 STANDARD COMPETENCIES:
 
 I.      Create and combine storyboarding and scriptwriting. (I) (II) (III) (IV) (V) (VI)
 II.     Compose video content through input of digital video.(I) (II) (III)  (III) (IV) (V)(VI)  (VII) (XIV) (XIII)
 III.    Produce video output to various formats. (I) (III) (X) (XI) (XII)
 IV.     Configure computer for DV editing. (I) (II) (III
 V.      Create a digital video (I) (II) (III) (IV) (V) (VI) (VII) (VIII) (VIX) (X) (VXI) (VXII) (XII) (XIV) (XV) (XVI) XVII) (XVIII) XIX) (XX)
 VI.     Creating and moving Keyframes. (XXII)
 VII.    Apply Effects and create motion through interpolation. (VII)
 VIII.   Target and apply masks. (XVII)
 IX.     Create playbacks and previews. (XIII)
 X       Apply filters, mattes, composite, and overlay modes. (I) (VIII) (IX) (XIV)
 XI.     Demonstrate usage of design principles by applying them in their arrangement of graphic and text elements for video and moving content.  (I) (II) (III) (IV) (V) (VI) (VII) (VIII) (IX) (X) (XI) (XII) (XIV) (XV) (XVI) (XVII) (XVIII) XIX) (XX)
 XII.    Analyze design elements and principles. (XXV) (XXVI)
 XIII.   Develop and produce digital video assets for multimedia. (I) (II) (III) (IV) (VII) (X) (XI) (XIII) (XIV)


 TOPICAL OUTLINE:
 
 I.      Introduction to After Effects basics
         A.      Printing basics & Print Publication
 II.     After Effects Concept
         A.      Compatibility features
         B.      AfterEffects environment
 III.    Workflow and managing footage
         A.      moving images
         B.      typography
         C.      layout
         D.      photography and digital imaging
         E.      digital video
         F.      audio editing.
 IV.     Tools and Desktop
 V.      Compositions
 VI.     Storyboarding and Scriptwriting
         A.      Video Input and Output
         B.      NTSC
         C.      PAL
         D.      Capturing Analog to Digital
         E.      Render and Compression
         F.      QuickTime
 VII.    Camera work
         A.      Digital Video Cameras
 VIII.   Bins, Sequences, and Canvas
 IX.     Viewer, Timeline for edit Management
 X       Media Management and Preferences
 XI.     Layers
         A.      Editing
 XII.    Properties and Keyframes
 XIII.   Playback, Previews, and RAM
 XIV.    Effects Fundamentals
 XV.     Standard Effects in Action
 XVI.    More Layer Techniques
 XVII.   Mask Essentials
 XVIII.  Keyframe Interpolation
 XIX.    Filters
         A.      mattes
 XX      Composite and Overlay Modes
 XXI.    Motion Control
 XXII.   Editing Techniques
         A.      trim
         B.      split
         C.      rolling
         D.      timecode
         E.      transitions
 XXIII.  Keyframes
 XXIV.   Audio
 XXV.    Graphics, Text, Visual Elements and Principles
         A.      Importing
         B.      Graphics manipulation
         C.      Frames
         D.      Line
         E.      Shape
         F.      Value
         G.      Texture
         H.      Color
         I.      Space
         J.      Balance
         K.      Scale
         L.      Proportion
         M.      Movement
         N.      Dominance
         O.      Harmony-Rhythm and Repetition
         P.      Unity and Variety



 Course Offered At:

  Front Range Community College FRCC
  Pikes Peak State College PPCC
  Red Rocks Community College RRCC
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