| Searching Current Courses For Fall 2016 |
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Course: |
MGD 129
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Title: | History of Animation |
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Long Title: | History of Animation |
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Course Description: | Presents students with a descriptive overview of the advent and evolution of cinema animation from its earliest origins to the present day. Students examine important individuals and studios in the animation field. Students view, analyze and peer critique animation examples in film and media. Social, cultural, artistic movements, and influences on contemporary animation styles and animation technique are examined. |
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Min Credit: | 3 |
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Max Credit: | |
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Course Notes: | Entered new course 3/9/09 s@ |
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Origin Notes: | RRCC |
STANDARD COMPETENCIES:
I. Understand the basic physics and theory of animation.
II. Understand a variety of techniques and technological applications relevant to animation.
III. Recognize important historical figures in animation.
IV. Recognize and analyze important historical film/visual examples of animation.
V. Identify significant trends and styles in the animation field.
VI. Identify current threads of influence in animation.
TOPICAL OUTLINE:
I. ORIGINS
A. Animation Physics / Theory
B. Early Examples
II. BIRTH OF THE INDUSTRY
A. First Industrial Applications
B. Growth and Development of Art and Technique
III. WALT DISNEY¿S GOLDEN ERA (1929-1941)
A. Fast Track to Success
B. Major Contributing Animators
C. The Animated Feature
IV. THE NEXT THREE DECADES (1940-1970)
A. Warner Bros. and Others
B. UPA
C. Experimental
D. TV
V. THE CURRENT ERA (1970 ¿ PRESENT)
A. Computer Revolution
B. Animation and Games
C. Hybridization: 2D / 3D
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