| Searching Current Courses For Fall 2016 |
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Course: |
MGD 123
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Title: | Bryce |
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Long Title: | Bryce |
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Course Description: | Exploits the unique abilities of Bryce for creating photo realistic natural scenes in 3D. Students will learn the tools, techniques and concepts involved in the use of the software. Additionally, students will study the works of premiere Bryce artists and create numerous images and animations of their own. Emphasis will be placed on structure, composition, lighting and color theory. |
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Min Credit: | 3 |
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Max Credit: | |
STANDARD COMPETENCIES:
I. Produce image to demonstrate primary tool use within Bryce. (I)
II. Analyze software interaction and navigation. (I)
III. Examine interface and conventions of Bryce. (I) (II)
IV. Explain use of deep texture editor. (III)
V. Compose images using Bryce¿s fractal modeling and texturing techniques
VI. Compose image to demonstrate scene construction skills. (II)
VII. Create specific structures in Bryce. (IV)
VIII. Create animation within Bryce. (VI)
IX. Create effective natural scenes. (IV) (V)
X Design and develop new techniques to further the scope and impact of projects. (VI)
TOPICAL OUTLINE:
I. The Bryce Environment
A. Interface conventions
B. Tools and their use
C. Navigating within the Bryce world
II. Creating a scene
III. Manipulating objects
IV. Applying surfaces
A. Basic lighting
V. Surfaces
A. Surface properties
B. Editing surfaces
C. Deep texture editor
D. Texture maps
VI. Modeling
A. Building with primitives
B. Terrain
C. Importing objects
D. Boolean operations
VII. Atmosphere
A. Sky and fog
B. Clouds
C. Lighting
D. Custom atmospheres
VIII. Aesthetics:
A. Color use
B. Composition
C. Perspective
D. Lighting and balance
IX. Animation
A. Timeline
B. Animation paths
C. Motion lab
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Front Range Community College |
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