| Searching Current Courses For Fall 2016 |
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Course: |
MGD 119
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Title: | Maya I |
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Long Title: | Maya I |
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Course Description: | Introduces students to Maya, a high-end character animation tool. Emphasis is on building models of various types. Students learn setting up and animating scenes for render in movie format. |
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Min Credit: | 3 |
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Max Credit: | |
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Status Notes: | New course entered 05/12/05 s@ |
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Origin Notes: | RRCC |
STANDARD COMPETENCIES:
I. Discuss of animation fundamentals. (I) (II) (III)
II. Develop storyboard of scene in preparation
III. for the animation process. (IV) (V)
IV. Develop sketches and set up a scene in preparation
V. for the modeling process. (II) (III) (IV)
VI. Construct models of simple and complex objects by setting up materials,
VII. lighting and cameras. (II) (III)
VIII. Set up an animation sequence. (V) (VI)
IX. Apply dynamics and effects to an animation. (VII)
X Discuss character development in the animation process. (VIII)
TOPICAL OUTLINE:
I. Introduction to Maya Interface and Features
II. Simple Modeling
A. Polygons
B. NURBS
C. Subdivision Surfaces
III. Character and Advanced Modeling
A. Deformers
B. Artisan Brush Materials
C. Texture Mapping
D. Rendering
IV. Scene Development and Aesthetics
A. Lighting
B. Cameras
V. Simple Animation
A. Keyframing
B. Paths
VI. Complex Animation
A. Controllers
B. Trax Editor
C. Dynamics
D. Particles
VII. Effects
A. Paint Effects
B. Artisan Brush
VIII. Character Animation
A. Bones
B. Skeletons
C. IK-FK
D. Controllers, Modifiers & Deformers
|
Community College of Aurora |
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